

This website is built to allow requests to be made against the API. I've been googling around but haven't come across any useful info yet. A tool for building your Unity projects in the Cloud. BUILD_PATH/-ios/temp.3ClchV/Libraries/Plugins/iOS/GADURequest.h:29:30: error: unknown type name 'GADGender' did you mean 'GADUGender'? It covers both bidding and waterfall integrations. BUILD_PATH/-ios/temp.3ClchV/Libraries/Plugins/iOS/GADURequest.h:4:1: error: use of ' when modules are disabled This guide is your one stop shop for integrating mediation into your AdMob app. BUILD_PATH/-ios/temp.3ClchV/Libraries/Plugins/iOS/GADURequest.h:3:1: error: use of ' when modules are disabled

Ever since I finished the integration my iOS cloud builds have been failing :_( Setting up Unity Cloud Build takes seconds and works with your existing source control repository. Unity Cloud Build makes it simple and easy to create and share builds of your game, letting you and your team iterate faster and always be on the same page. I think issue lies in the fact that it's integration requires some steps to be taken in xcode itself (enabling modules in the projects build settings and then importing some files into the project itself once it's inside Xcode). Unity Cloud Build is a continuous integration service for games and apps built in Unity. I have the newest version of the AdMob plugin.

Looks like it's working all well and good, however unfortunately it seems to have broken my ability to generate cloud builds. Hey guys! I recently got finished doing a basic integration of AdMob for my most recent game.
